Skip to content <#start-of-content> Toggle navigation Sign up * Product o Actions Automate any workflow o Packages Host and manage packages o Security Find and fix vulnerabilities o Codespaces Instant dev environments o Copilot Write better code with AI o Code review Manage code changes o Issues Plan and track work o Discussions Collaborate outside of code o Explore o All features o Documentation o GitHub Skills o Blog * Solutions o For o Enterprise o Teams o Startups o Education o By Solution o CI/CD & Automation o DevOps o DevSecOps o Case Studies o Customer Stories o Resources * Open Source o GitHub Sponsors Fund open source developers o The ReadME Project GitHub community articles o Repositories o Topics o Trending o Collections * Pricing * In this repository All GitHub ↵ Jump to ↵ * No suggested jump to results * In this repository All GitHub ↵ Jump to ↵ * In this user All GitHub ↵ Jump to ↵ * In this repository All GitHub ↵ Jump to ↵ Sign in Sign up {{ message }} Matteo04052017 / *StabilityValley * Public * Notifications * Fork 0 * Star 1 This unity project simulate the Valley of stability β, introducing the concepts of stability for an element and for an isotope. With the help of this representation, an astronomer can introduce the basic concepts like the decay process beta and the neutron capture process slow and fast in a very easy way. License GPL-3.0 license 1 star 0 forks Star Notifications * Code * Issues 0 * Pull requests 0 * Actions * Projects 0 * Security * Insights More * Code * Issues * Pull requests * Actions * Projects * Security * Insights Matteo04052017/StabilityValley This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. master Switch branches/tags Branches Tags Could not load branches Nothing to show {{ refName }} default View all branches Could not load tags Nothing to show {{ refName }} default View all tags Name already in use A tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Are you sure you want to create this branch? 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Type Name Latest commit message Commit time Assets first commit Sep 9, 2019 Packages first commit Sep 9, 2019 ProjectSettings first commit Sep 9, 2019 Assembly-CSharp-Editor-firstpass.csproj first commit Sep 9, 2019 Assembly-CSharp-Editor.csproj first commit Sep 9, 2019 Assembly-CSharp-firstpass.csproj first commit Sep 9, 2019 Assembly-CSharp.csproj first commit Sep 9, 2019 LICENSE Initial commit Sep 9, 2019 README.md Update README.md Nov 19, 2020 StabilityValley.sln first commit Sep 9, 2019 View code StabilityValley <#stabilityvalley> Requirements <#requirements> Project scenes <#project-scenes> Project structure <#project-structure> README.md <#readme> <#stabilityvalley>StabilityValley This unity project simulate the Valley of stability β, introducing the concepts of stability for an element and for an isotope. With the help of this representation, an astronomer can introduce the basic concepts like the decay process beta and the neutron capture process slow and fast in a very easy way. <#requirements>Requirements This project was made with Unity version |2018.2.9f1|. The models are made with blender version |2.78|. <#project-scenes>Project scenes There are 4 unity scenes: |Intro|, |FastProcess_blender_ext1|, |SlowProcess_blender_ext1|: * The |Intro| scene is the introduction of the simulation that is a morphing image of the valley of stability. * The |FastProcess_blender_ext1| is a simulated fast process shown on a valley of stability model. * The |SlowProcess_blender_ext1| is a simulated slow process shown on a valley of stability model. <#project-structure>Project structure |├───Assets │ ├───Animation ## animation made for the stop point during the processes │ ├───Editor ## scripts coming from assets │ ├───images ## images shown during the processes │ ├───Materials ## materials used in the scenes │ ├───Models ## not used │ ├───Prefabs ## prefabs used in the │ ├───SampleScenes ## not used │ ├───Scenes │ ├───Scripts ## from assets │ ├───Shaders ## for the color of the valley of stability model │ ├───Skyboxes ## black sky │ ├───splash ## for splash screen │ ├───Splines ## used to move the camera │ ├───Standard Assets ## from unity │ └───video ## for introduction ├───Packages ## from unity └───ProjectSettings ## from unity | About This unity project simulate the Valley of stability β, introducing the concepts of stability for an element and for an isotope. With the help of this representation, an astronomer can introduce the basic concepts like the decay process beta and the neutron capture process slow and fast in a very easy way. Resources Readme <#readme> License GPL-3.0 license Stars *1* star Watchers *1* watching Forks *0* forks Releases 1 StabilityValley Latest Sep 20, 2019 Packages 0 No packages published Languages * C# 88.8% * ShaderLab 8.8% * GLSL 1.2% * HLSL 1.2% Footer © 2022 GitHub, Inc. Footer navigation * Terms * Privacy * Security * Status * Docs * Contact GitHub * Pricing * API * Training * Blog * About You can’t perform that action at this time. You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session.